Structured Part, Example 1 - Single Wall Tray with a Flat Top and a Recessed Top
41:11
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Structured Part, Example 2a - Double Walled Tray
45:26
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Structured Part, Example 2b - Double Walled Tray with Staggered Cavities
2:34
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Structured Part, Example 3a - Double Walled Tray and Rotated Staggered Cavities with a Linked Pattern
26:48
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Structured Part, Example 3b - Double Walled Tray and Rotated Staggered Cavities with Unlinked Copies
27:05
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Swedish Training Course
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Sweep Surface
Sweep profiles along guide curves.
Sweep Surface. Surface Sweep. Swept.
11:50
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Tabs and Slots ICMECH
slots tabs
3:46
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Tank Parametric Demo
6:57
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Text Annotations
Text annotations in 3D.
Annotations. Notes.
4:57
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Texture Mapping Tools
decal. bump. texture.
7:48
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Thicken
Thicken a surface into a solid shape.
2:33
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Training 01 | Drag & Drop Modelling (1/3)
Get a first look at the interface and icons. Model a simple part by dragging and dropping ready-made building blocks (features) from a catalog. Use the camera to zoom and pan the 3D scene. Find more information below the video.
16:58
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Training 02 | Drag & Drop Modelling (2/3)
Use the camera and build a simple Shape based model via drag-and-drop from the Starter catalog. Find more information below the video.
8:22
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Training 03 | Drag & Drop Modelling (3/3)
Make a 3D model with some Shape extrude features and Modification features like Blend and Chamfer. Find more information below the video.
10:31
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Training 04 | Toy Car Exercise
Build a 3D model with several features like Blend and Shell and see a short introduction of the TriBall for moving the holes. Find more information below the video.
10:38
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Training 05 | TriBall Positioning Tool (1/3)
Getting to know the TriBall tool. Move and rotate objects in the 3D Scene by using the outer red handles on the TriBall. Find more information below the video.
9:54
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Training 06 | TriBall Positioning Tool(2/3)
Move and rotate parts with ease using the TriBall - without adding any constraints or relations that can fail and break your assembly! Find more information below the video.
8:52
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Training 07 | TriBall Positioning Tool (3/3)
With the TriBall, you can easily move and rotate features, create copies and linked patterns or even mirror linked copies with a few clicks. No constraints or relations are made that will give you headache when you make unforseen changes in the future. Find more information below the video.
7:39
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Training 08 | Table Exercise (1/5)
Make a quick concept of a wooden table assembly with a few parts. Find more information below the video.
12:13
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Training 09 | Table Exercise (2/5)
Modeling the table feet and adding colors.
9:33
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Training 10 | Table Exercise (3/5)
Copy the bottom support assembly and modify it to support the table top.
5:12
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Training 11 | Table Exercise (4/5)
Replacing the middle leg with four linked legs.
2:26
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Training 12 | Table Exercise (5/5)
Chamfers an edge on the feet and copies with the TriBall.
5:17
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Training 13 | Sketch and Extrude
An overview of the Sketch (cross-section) and how to create an Extrude feature. Find more information below the video.
15:05
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Training 14 | Sketch and Spin Shape (1/2)
Make a pipe bend using the Spin Wizard. Find more information below the video.
5:19
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Training 15 | Sketch and Spin Shape (2/2)
Make a Shaft using the Spin Wizard and modify the Spin shape using the Shape handles, instead of editing the curves in the Sketch.
4:54
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Training 16 | Sketch and Sweep Wizard
Make pipes using the Sweep Wizard with a Guide Curve that can follow either a 2D Shape or a 3D Curve. Find more information below the video.
17:02
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Training 17 | Sketch and Loft Wizard
With a Loft Shape you have more than one Sketch that controls the Shape. Make two different types of parts using the Loft Wizard and make use of the possibilites with having an association between feature shapes.
8:46
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Training 18 | Stirling Engine (1/24)
Quick and simple concept model of a Stirling engine. This is the first part of the project where we start with the quick concept phase and then move on to more detailed modifications of the Stirling engine parts.
6:28
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Training 19 | Stirling Engine (2/24)
3:47
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Training 20 | Stirling Engine (3/24)
9:06
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Training 21 | Stirling Engine (4/24)
7:00
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Training 22 | Stirling Engine (5/24)
9:11
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Training 23 | Stirling Engine (6/24)
8:18
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Training 24 | Stirling Engine (7/24)
7:32
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Training 25 | Stirling Engine (8/24)
10:52
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Training 26 | Stirling Engine (9/24)
7:34
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Training 27 | Stirling Engine (10/24)
9:21
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Training 28 | Stirling Engine (11/24)
2:05
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Training 29 | Stirling Engine (12/24)
5:15
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Training 30 | Stirling Engine (13/21)
12:06
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Training 31 | Stirling Engine (14/24)
8:19
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Training 32 | Stirling Engine (15/24)
9:50
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Training 33 | Stirling Engine (16/24)
9:26
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Training 34 | Stirling Engine (17/24)
4:52
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Training 35 | Stirling Engine (18/24)
11:17
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Training 36 | Stirling Engine (19/24)
11:12
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Training 37 | Stirling Engine (20/24)
4:16
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Training 38 | Stirling Engine (21/24)
10:53
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Training 38a | Stirling Engine (22/24)
10:18
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Training 38b | Stirling Engine (23/24)
2:37
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Training 38c | Stirling Engine (24/24)
7:36
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Training 39 | 2D Drawing (1/7)
17:55
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Training 40 | 2D Drawing (2/7)
6:48
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Training 41 | 2D Drawing (3/7)
9:10
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Training 42 | 2D Drawing (4/7)
19:32
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Training 43 | 2D Drawing (5/7)
14:00
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Training 44 | 2D Drawing (6/7)
9:00
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Training 45 | 2D Drawing (7/9)
8:05
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Training 46 | Exploded Views (1/2)
10:39
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Training 47 | Exploded Views (2/2)
4:14
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Training 48 | Assembly Instruction (1/2)
7:22
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Training 49 | Assembly Instruction (2/2)
7:13
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Training 50 | Bulk Drawing (1/2)
6:01
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Training 51 | Customize 2D Template (1/2)
9:59
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Training 52 | Customize 2D Template (2/2)
6:57
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Training 53 | Customize BOM (1/2)
12:35
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Training 54 | Customize BOM (2/2)
9:42
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Training 55 | Bulk Drawing (2/2)
9:36
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Training 56 | Catalogs (1/4)
10:27
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Training 57 | Catalogs (2/4)
7:02
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Training 58 | Anchors (1/2)
10:21
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Training 59 | Anchors (2/2)
7:04
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Training 60 | Catalogs (3/4)
5:27
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Training 61 | Catalogs (4/4)
6:29
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Training 62 | Import Geometry (1/4)
7:52
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Training 63 | Import Geometry (2/4)
10:22
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Training 64 | Import Geometry (3/4)
4:37
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Training 65 | Import Geometry (4/4)
4:54
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Training 66 | Animation (1/2)
10:03
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Training 67 | Animation (2/2)
11:10
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Training 68 | Rendering (1/2)
8:42
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Training 69 | Rendering (2/2)
12:52
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Training 70 | Sheet Metal (1/3)
11:47
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Training 71 | Sheet Metal (2/3)
4:19
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Training 72 | Sheet Metal (3/3)
18:06
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Training 73 | Render in KeyShot
13:01
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Training 74 | MultiPhysics (1/2)
12:04
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Training 75 | MultiPhysics (2/2)
4:28
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Trim Sketch
0:57
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Trim/Split 3D Curves
2:09
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Unfold / Refold Individual Bends
2:16
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Unfold / Refold Sheetmetal
2:05
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Unlink
Remove link. linked.
3:31
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Unlink External Files
Disconnect externally linked files.
2:22
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Untrim Surface
1:11
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Update Fastener Holes
fasterners drilling drill
0:32
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Using SmartSnap to Position Objects
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Webinar | Drag & Drop Catalog System
Catalog. Catalogs. Drag and drop. Drag & drop webinar. Drag and drop webinar.
1:04:40
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Övning 15 | Spin Wizard del 2/2
Svarvad axel med Spin Wizard.
Övning 16 | Sweep Wizard
Tråd, rör och slangar via Sweep Wizard.
Övning 17 | Loft Wizard
Friformsmodeller med Loft Wizard.
Övning 18 | Stirlingmotor del 1/21
Snabb och enkel konceptmodell av Stirlingmotor.
Övning 19 | Stirlingmotor del 2/21
Bygg grunden till Cylindern via drag-och-släppmetoden.
Övning 20 | Stirlingmotor del 3/21
Vevhus och Lock samt anger egenskaper som namn och artikelnummer.
Övning 21 | Stirlingmotor del 4/21
Grunden till Pelaren via drag-och-släppmetoden.
Övning 22 | Stirlingmotor del 5/21
Bygger Lagerfästet via drag-och-släppmetoden.
Övning 23 | Stirlingmotor del 6/21
Vevskiva, Lagerhållare och Bussningar. Positionerar med TriBall.
Övning 24 | Stirlingmotor del 7/21
Finjusterar Cylinderns form via Sketch. TriBall för en roterad hålbild.
Övning 25 | Stirlingmotor del 8/21
Arbetskolv med Spin Shape samt använder Section Tool på Vevhuset.
Övning 26 | Stirlingmotor del 9/21
Bygger Kolvbussning och Axelfäste, samt justerar Pelaren.
Övning 27 | Stirlingmotor del 10/21
Gängade hål med IronCAD Mechanical (fd. IronPRO XT).
Övning 28 | Stirlingmotor del 11/21
Koncepta fram Vevstakar vars form vi senare kommer att finjustera.
Övning 29 | Stirlingmotor del 12/21
Bygger Ledfäste för Kolv och Vevstake vid Cylindern.
Övning 30 | Stirlingmotor del 13/21
Finjustering av Vevstakar via Sketch. Cirkelbågar, Trim och Extend.
Övning 31 | Stirlingmotor del 14/21
Svänghjul med Pattern Feature för hålbild samt Draft Feature för släppning.
Övning 32 | Stirlingmotor del 15/21
Modellerar fram och färdigställer Glaskolv och Glascylinder.
Övning 33 | Stirlingmotor del 16/21
Färdigställer Pelaren med Loft Shape och Blend. Namnsätter Vevstakar.
Övning 34 | Stirlingmotor del 17/21
Positionerar Vevstakarna, Ledfästet och Vevskivan med Triball.
Övning 35 | Stirlingmotor del 18/21
Skruvar och brickor via Fasteners i katalogen ICM Mech.
Övning 36 | Stirlingmotor del 19/21
Skruvar, brickor och muttrar via Fasteners i katalogen ICM Mech. Namnsätter och färglägger Kolvfästet.
Övning 37 | Stirlingmotor del 20/21
Skruvar fast Lagerhållaren i Lagerfästet. Monterar Axel.
Övning 38 | Stirlingmotor del 21/21
Bottenplatta med räcke via 3D-kurva och Sweep Wizard.
Övning 38a | Bonus Lagerfäste
Alternativt sätt att modellera Lagerfästet via Extrude och sketchen.
Övning 38b | Bonus Lock
Alternativt sätt att modellera Locket via Extrude och sketchen.
Övning 38c | Bonus Cylinder
Alternativt sätt att modellera Cylindern via Extrude och Spin Shape.
Övning 39 | Sammanställningsritning Stirlingmotor
Sammanställningsritning med stycklista och pos-ballonger.
Övning 40 | Detaljritning Cylinder del 1/2
Skapar detaljritning med snittvy från externt länkad part.
Övning 41 | Detaljritning Cylinder del 2/2
Måttsätter detaljritning och fyller i ritningshuvud.
Övning 42 | Detaljritning Vevhus
Detaljritning av Vevhuset, snittvy samt partiellt snitt.
Övning 43 | Detaljritning Pelare
Detaljritning av Pelaren direkt från 3D-scenen. Snittvy och måttsättning.
Övning 44 | Detaljritning Svänghjul
Detaljritning av Svänghjulet med hålmönster samt en Aligned Section View.
Övning 45 | Delsammanställning Motor
Delsammanställningsritning av Motor med stycklista samt pos-ballonger.
Övning 46 | Monteringsritning del 1/2
Sprängd konfiguration av Motor i 3D-scenen.
Övning 47 | Monteringsritning del 2/2
Monteringsritning från exploderade konfiguration med färglagd vy.
Övning 48 | Monteringsritning Steg-för-steg del 1/2
Konfigurationer i 3D-scenen med varje monteringssteg var för sig.
Övning 49 | Monteringsritning Steg-för-steg del 2/2
Monteringsritning med beskurna vyer från steg-för-steg-modellen.
Övning 50 | Bulk Drawing Creation
Bulk Drawing Creation för att snabbt skapa stor mängd 2D-ritningar.
Övning 51 | Ritningsblankett Del 1/2
Skapa en egen 2D-ritningsmall. Inställningar av stilar och lager.
Övning 52 | Ritningsblankett Del 2/2
Lägga till egen logotyp samt testa och spara ritningsmall.
Övning 53 | Stycklista BOM Del 1/2
Hantera stycklistans och pos-ballongernas inställningar.
Övning 54 | Stycklista BOM Del 2/2
Lägga till kolumner till stycklistan och spara som en mall.
Övning 55 | Bulk Drawing Creation-ritningsmall
Ritningsmall för Bulk Drawing Creation.
Övning 56 | Kataloghantering del 1/4
Bygg kataloger med parter, färger, texturer, grupper av objekt mm.
Övning 57 | Kataloghantering del 2/4
Gruppera objekt i en katalog. Ankarpunkt. Skillnad på part och feature.
Övning 58 | Ankarpunkten del 1/2
Ankarpunkten som styr objektets position i XYZ-koordinatsystemet.
Övning 59 | Ankarpunkten del 2/2
Position och orientering kontrolleras av Ankarpunkten med TriBall.
Övning 60 | Kataloghantering del 3/4
Intellishape Properties bygger in features i en extrudering.
Övning 61 | Kataloghantering del 4/4
Skapa eget materialbibliotek med material och färger i katalog.
Övning 62 | Import av 3D-filer
Hantera och modifiera importerad Parasolid.
Övning 63 | Modifiera importerad geometri
Med Direct Face Modeling modifiera formen på importerad modell.
Övning 64 | Konvertera import till Sheet Metal part
Convert to Sheet Metal för att bocka plåt från importerad geometri.
Övning 65 | Importinställningar
Genomgång av olika inställningarna för hantering vid import.
Övning 66 | Videoanimering del 1/2
Animera montering av Motor med animeringsbanor.
Övning 67 | Videoanimering del 2/2
Justera ordning på animerade modeller samt exportera video.
Övning 68 | Bildrendering del 1/2
Fotorealistiska bilder av modeller. Bakgrund, kameror och ljussättning.
Övning 69 | Bildrendering del 2/2
Rendera fram en produktbild och spara den.
Övning 70 | Sheet Metal-modellering
Skapa hållare av bockad plåt med grundfunktionerna för Sheet Metal.
Övning 71 | Sheet Metal Utbredning och 2D-ritning
Utbredning av bockad plåt. Skapa skärmall i DXF-format via 2D-ritningen.
Övning 72 | Sheet Metal-funktioner
Sheet Metal, grundinställningar och hantering features.
Övning 73 | Bildrendering med KeyShot
Rendera fotorealistiska bilder via direktlänken till KeyShot.
Övning 74 | FEM-beräkning med Multiphysics del 1/2
Hållfasthetsberäkna part direkt i 3D-scenen.
Övning 75 | FEM-beräkning med Multiphysics del 2/2
Hållfasthetsberäkna 2 parter med olika material direkt i 3D-scenen.
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