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Stirlingmotor
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Training 58 | Anchors (1/2)

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The position and orientation of the Anchor Point will also control in which direction it ends up when dropped from a catalog;

- The long leg always points in the (blue) Z direction of the 3D Scene, or perpendicular from the face it is dropped on.

- The short leg always points in the (red) X direction of the 3D Scene, except when it is dropped on a face where it cannot point in the X direction.

This tutorial uses the Mechanical Add-on, click here to download it.
This tutorial requires the MultiPhysics Add-on, click here to download it.
Download the 3D files used in this course
This tutorial requires the KeyShot Add-on, click here to download it.
Click here to download the tutorial files used in these examples.
Download the 3D files used in this course
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Training 58 | Anchors (1/2)