Structured Part, Example 1 - Single Wall Tray with a Flat Top and a Recessed Top
41:11
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Structured Part, Example 2a - Double Walled Tray
45:26
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Structured Part, Example 2b - Double Walled Tray with Staggered Cavities
2:34
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Structured Part, Example 3a - Double Walled Tray and Rotated Staggered Cavities with a Linked Pattern
26:48
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Structured Part, Example 3b - Double Walled Tray and Rotated Staggered Cavities with Unlinked Copies
27:05
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Swedish Training Course
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Sweep Surface
Sweep profiles along guide curves.
Sweep Surface. Surface Sweep. Swept.
11:50
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Tabs and Slots ICMECH
slots tabs
3:46
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Tank Parametric Demo
6:57
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Text Annotations
Text annotations in 3D.
Annotations. Notes.
4:57
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Texture Mapping Tools
decal. bump. texture.
7:48
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Thicken
Thicken a surface into a solid shape.
2:33
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Training 01 | Drag & Drop Modelling (1/3)
Get a first look at the interface and icons. Model a simple part by dragging and dropping ready-made building blocks (features) from a catalog. Use the camera to zoom and pan the 3D scene. Find more information below the video.
16:58
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Training 02 | Drag & Drop Modelling (2/3)
Use the camera and build a simple Shape based model via drag-and-drop from the Starter catalog. Find more information below the video.
8:22
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Training 03 | Drag & Drop Modelling (3/3)
Make a 3D model with some Shape extrude features and Modification features like Blend and Chamfer. Find more information below the video.
10:31
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Training 04 | Toy Car Exercise
Build a 3D model with several features like Blend and Shell and see a short introduction of the TriBall for moving the holes. Find more information below the video.
10:38
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Training 05 | TriBall Positioning Tool (1/3)
Getting to know the TriBall tool. Move and rotate objects in the 3D Scene by using the outer red handles on the TriBall. Find more information below the video.
9:54
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Training 06 | TriBall Positioning Tool(2/3)
Move and rotate parts with ease using the TriBall - without adding any constraints or relations that can fail and break your assembly! Find more information below the video.
8:52
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Training 07 | TriBall Positioning Tool (3/3)
With the TriBall, you can easily move and rotate features, create copies and linked patterns or even mirror linked copies with a few clicks. No constraints or relations are made that will give you headache when you make unforseen changes in the future. Find more information below the video.
7:39
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Training 08 | Table Exercise (1/5)
Make a quick concept of a wooden table assembly with a few parts. Find more information below the video.
12:13
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Training 09 | Table Exercise (2/5)
Modeling the table feet and adding colors.
9:33
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Training 10 | Table Exercise (3/5)
Copy the bottom support assembly and modify it to support the table top.
5:12
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Training 11 | Table Exercise (4/5)
Replacing the middle leg with four linked legs.
2:26
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Training 12 | Table Exercise (5/5)
Chamfers an edge on the feet and copies with the TriBall.
5:17
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Training 13 | Sketch and Extrude
An overview of the Sketch (cross-section) and how to create an Extrude feature. Find more information below the video.
15:05
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Training 14 | Sketch and Spin Shape (1/2)
Make a pipe bend using the Spin Wizard. Find more information below the video.
5:19
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Training 15 | Sketch and Spin Shape (2/2)
Make a Shaft using the Spin Wizard and modify the Spin shape using the Shape handles, instead of editing the curves in the Sketch.
4:54
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Training 16 | Sketch and Sweep Wizard
Make pipes using the Sweep Wizard with a Guide Curve that can follow either a 2D Shape or a 3D Curve. Find more information below the video.
17:02
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Training 17 | Sketch and Loft Wizard
With a Loft Shape you have more than one Sketch that controls the Shape. Make two different types of parts using the Loft Wizard and make use of the possibilites with having an association between feature shapes.
8:46
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Training 18 | Stirling Engine (1/24)
Quick and simple concept model of a Stirling engine. This is the first part of the project where we start with the quick concept phase and then move on to more detailed modifications of the Stirling engine parts.
6:28
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Training 19 | Stirling Engine (2/24)
3:47
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Training 20 | Stirling Engine (3/24)
9:06
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Training 21 | Stirling Engine (4/24)
7:00
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Training 22 | Stirling Engine (5/24)
9:11
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Training 23 | Stirling Engine (6/24)
8:18
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Training 24 | Stirling Engine (7/24)
7:32
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Training 25 | Stirling Engine (8/24)
10:52
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Training 26 | Stirling Engine (9/24)
7:34
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Training 27 | Stirling Engine (10/24)
9:21
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Training 28 | Stirling Engine (11/24)
2:05
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Training 29 | Stirling Engine (12/24)
5:15
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Training 30 | Stirling Engine (13/21)
12:06
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Training 31 | Stirling Engine (14/24)
8:19
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Training 32 | Stirling Engine (15/24)
9:50
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Training 33 | Stirling Engine (16/24)
9:26
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Training 34 | Stirling Engine (17/24)
4:52
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Training 35 | Stirling Engine (18/24)
11:17
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Training 36 | Stirling Engine (19/24)
11:12
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Training 37 | Stirling Engine (20/24)
4:16
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Training 38 | Stirling Engine (21/24)
10:53
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Training 38a | Stirling Engine (22/24)
10:18
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Training 38b | Stirling Engine (23/24)
2:37
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Training 38c | Stirling Engine (24/24)
7:36
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Training 39 | 2D Drawing (1/7)
17:55
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Training 40 | 2D Drawing (2/7)
6:48
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Training 41 | 2D Drawing (3/7)
9:10
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Training 42 | 2D Drawing (4/7)
19:32
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Training 43 | 2D Drawing (5/7)
14:00
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Training 44 | 2D Drawing (6/7)
9:00
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Training 45 | 2D Drawing (7/9)
8:05
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Training 46 | Exploded Views (1/2)
10:39
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Training 47 | Exploded Views (2/2)
4:14
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Training 48 | Assembly Instruction (1/2)
7:22
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Training 49 | Assembly Instruction (2/2)
7:13
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Training 50 | Bulk Drawing (1/2)
6:01
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Training 51 | Customize 2D Template (1/2)
9:59
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Training 52 | Customize 2D Template (2/2)
6:57
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Training 53 | Customize BOM (1/2)
12:35
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Training 54 | Customize BOM (2/2)
9:42
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Training 55 | Bulk Drawing (2/2)
9:36
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Training 56 | Catalogs (1/4)
10:27
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Training 57 | Catalogs (2/4)
7:02
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Training 58 | Anchors (1/2)
10:21
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Training 59 | Anchors (2/2)
7:04
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Training 60 | Catalogs (3/4)
5:27
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Training 61 | Catalogs (4/4)
6:29
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Training 62 | Import Geometry (1/4)
7:52
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Training 63 | Import Geometry (2/4)
10:22
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Training 64 | Import Geometry (3/4)
4:37
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Training 65 | Import Geometry (4/4)
4:54
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Training 66 | Animation (1/2)
10:03
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Training 67 | Animation (2/2)
11:10
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Training 68 | Rendering (1/2)
8:42
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Training 69 | Rendering (2/2)
12:52
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Training 70 | Sheet Metal (1/3)
11:47
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Training 71 | Sheet Metal (2/3)
4:19
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Training 72 | Sheet Metal (3/3)
18:06
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Training 73 | Render in KeyShot
13:01
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Training 74 | MultiPhysics (1/2)
12:04
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Training 75 | MultiPhysics (2/2)
4:28
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Trim Sketch
0:57
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Trim/Split 3D Curves
2:09
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Unfold / Refold Individual Bends
2:16
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Unfold / Refold Sheetmetal
2:05
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Unlink
Remove link. linked.
3:31
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Unlink External Files
Disconnect externally linked files.
2:22
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Untrim Surface
1:11
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Update Fastener Holes
fasterners drilling drill
0:32
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Using SmartSnap to Position Objects
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Webinar | Drag & Drop Catalog System
Catalog. Catalogs. Drag and drop. Drag & drop webinar. Drag and drop webinar.
1:04:40
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Stirlingmotor
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Övning 18 | Stirlingmotor del 1/21
Snabb och enkel konceptmodell av Stirlingmotor.
Stirlingmotor. Koncept. Getting started. Kom-i-gång. Dra-och-släpp.
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Övning 19 | Stirlingmotor del 2/21
Bygg grunden till Cylindern via drag-och-släppmetoden.
Katalog. Cylinder.
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Övning 20 | Stirlingmotor del 3/21
Vevhus och Lock samt anger egenskaper som namn och artikelnummer.
Katalog. Property Browser. User Name. Part Number.
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Övning 21 | Stirlingmotor del 4/21
Grunden till Pelaren via drag-och-släppmetoden.
Katalog.
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Övning 22 | Stirlingmotor del 5/21
Bygger Lagerfästet via drag-och-släppmetoden.
Katalog. Block. Cylinder. H Cylinder. TriBall.
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Övning 23 | Stirlingmotor del 6/21
Vevskiva, Lagerhållare och Bussningar. Positionerar med TriBall.
Katalog. Cylinder. H Cylinder. TriBall.
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Övning 24 | Stirlingmotor del 7/21
Finjusterar Cylinderns form via Sketch. TriBall för en roterad hålbild.
Sketch. Project. Extend. Trim. H Cylinder. Link.
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Övning 25 | Stirlingmotor del 8/21
Arbetskolv med Spin Shape samt använder Section Tool på Vevhuset.
Spin Shape. Sketch. Polyline. Section Tool. Precise Mode. TriBall.
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Övning 26 | Stirlingmotor del 9/21
Bygger Kolvbussning och Axelfäste, samt justerar Pelaren.
Katalog. Cylinder. H Block.
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Övning 27 | Stirlingmotor del 10/21
Gängade hål med IronCAD Mechanical (fd. IronPRO XT).
Gängade Hål. Thread Hole. IronPRO XT. IronCAD Mechanical.
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Övning 28 | Stirlingmotor del 11/21
Koncepta fram Vevstakar vars form vi senare kommer att finjustera.
Katalog. Block.
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Övning 29 | Stirlingmotor del 12/21
Bygger Ledfäste för Kolv och Vevstake vid Cylindern.
Katalog. Block. H Cylinder. TriBall. Gängade gål. Thread Hole. IronPRO XT. IronCAD Mechanical. ICM.
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Övning 30 | Stirlingmotor del 13/21
Finjustering av Vevstakar via Sketch. Cirkelbågar, Trim och Extend.
Edit Cross-Section. Sketch. Arc. Trim. Extend.
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Övning 31 | Stirlingmotor del 14/21
Svänghjul med Pattern Feature för hålbild samt Draft Feature för släppning.
Katalog. Cylinder. H Cylinder. Pattern Feature. Hålbild. Draft Feature. Släppvinkel. Släppning.
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Övning 32 | Stirlingmotor del 15/21
Modellerar fram och färdigställer Glaskolv och Glascylinder.
Spin Shape. Sketch. Polyline. Fillet.
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Övning 33 | Stirlingmotor del 16/21
Färdigställer Pelaren med Loft Shape och Blend. Namnsätter Vevstakar.
Katalog. Loft Shape. TriBall. Property Browser.
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Övning 34 | Stirlingmotor del 17/21
Positionerar Vevstakarna, Ledfästet och Vevskivan med Triball.
TriBall. H Block.
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Övning 35 | Stirlingmotor del 18/21
Skruvar och brickor via Fasteners i katalogen ICM Mech.
Katalog. Mech-katalogen. ICM. IronCAD Mechanical. Fästelement. Skruv. Bricka. TriBall.
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Övning 36 | Stirlingmotor del 19/21
Skruvar, brickor och muttrar via Fasteners i katalogen ICM Mech. Namnsätter och färglägger Kolvfästet.
Katalog. IronCAD Mechanical. Mech-katalogen. ICM. Fästelement. Skruv. Bricka. Mutter. TriBall.
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Övning 37 | Stirlingmotor del 20/21
Skruvar fast Lagerhållaren i Lagerfästet. Monterar Axel.
Katalog. IronPRO XT. ICM. IronCAD Mechanical. Fästelement. Skruv. Cylinder.
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Övning 38 | Stirlingmotor del 21/21
Bottenplatta med räcke via 3D-kurva och Sweep Wizard.
3D Curve. 3D-kurva. Sweep. TriBall.
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Övning 38a | Bonus Lagerfäste
Alternativt sätt att modellera Lagerfästet via Extrude och sketchen.
Sketch. Extrude.
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Övning 38b | Bonus Lock
Alternativt sätt att modellera Locket via Extrude och sketchen.
Extrude Feature.
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Övning 38c | Bonus Cylinder
Alternativt sätt att modellera Cylindern via Extrude och Spin Shape.
Extrude Shape. Spin Shape.
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